cyclicalitymods: (Default)
Cyclicality Mods ([personal profile] cyclicalitymods) wrote in [community profile] cyclicality2014-10-04 12:01 am

Welcome to Republic City!

It was a bright and sunny normal day in Republic City. Children were playing, spirits were chirping about, and everything was going along like normal. Well at least that's what everyone seemed to think. That is until so many people seemed to be appearing out of nowhere. For some reason Republic City seemed to be more lively and the crowds bigger.

The spirits have grown restless as if something important was about to change, and to try to fix that change, the spirits with their big long tree like limbs dragged people into the world left and right. Even the vines covering Republic City seemed to help. Although the spirits had the best intentions in mind, some people were more affected by the grab than others. There's talk that people in this city don't even know what this place is. People who have never heard of the words "bender" or "non-bender."

Welcome to Republic City! And to those who already live here: Happy Saturday. Please make yourselves at home and don't mind a little spirit gunk. It's mostly harmless. Go enjoy yourself a classic mover. Maybe you're the athletic type. If that's the case, come watch a few Pro-bending matches or form your own team. Just watch out for any Satomobiles. They can be deadly no matter how pretty the driver is.

Please remember to enjoy your stay and don't cause too much trouble. The Republic City Police don't need more riffraff to take care of. And don't stray too far. To make the the peace is kept, there's a huge spirit barrier around the perimeter of the city. It seems pretty strong, but it won't be able to last forever. Still, it's worrying. Radio signals and telegraphs don't seem to be getting past it.

[ OOC: The game is officially open! From this point on, feel free to make any posts you want or tag into this. Please remember to tag your posts with Canon: Character. Finally, although the game has no real network, you're free to respond with prose or brackets, whatever you're comfortable with. With that said, have fun! ]
raavashing: (action: ones that we learned)

[personal profile] raavashing 2014-10-17 09:04 pm (UTC)(link)
[Mula purred ever louder and brought one paw up to hug at Korra's leg. She was clearly telegraphing that she has met the good dragon earlier that day as she followed some odd scents to the city limit, but had to make her goodbyes when she smelled Korra's own half-familiar scent about. They had a fine meeting and a fine parting. Animals that ran from a dragon who wasn't mad had little sense.

Purr. Purr.]
braavado: (Three down one to go)

[personal profile] braavado 2014-10-21 08:05 am (UTC)(link)
[Korra laughs as Mula just goes back to demanding attention. Her hand resumes the petting motions again as she glances around at the other spirits around them. She thinks the leafy-eared one is watching her particularly closely, but Korra chalks it up to it not having seen her around before.

A few minutes later, Korra regretfully starts getting to her feet, and puts a hand on Mula’s neck.]


Back to work. You still want to come along?
raavashing: (action: ones that we learned)

[personal profile] raavashing 2014-10-23 03:10 am (UTC)(link)
[Mula let out a 'mrr?' and looked up at Korra before gracefully getting to her feet and giving herself a shake. She sniffed the air, her ears perking up as her attention was drawn by another scent. Wan was close. Or had been close.

She gave Korra's arm a gentle headbutt, but then turned and started walking off, following the scent of her Avatar.]