cyclicalitymods: (Default)
Cyclicality Mods ([personal profile] cyclicalitymods) wrote in [community profile] cyclicality2014-10-04 12:01 am

Welcome to Republic City!

It was a bright and sunny normal day in Republic City. Children were playing, spirits were chirping about, and everything was going along like normal. Well at least that's what everyone seemed to think. That is until so many people seemed to be appearing out of nowhere. For some reason Republic City seemed to be more lively and the crowds bigger.

The spirits have grown restless as if something important was about to change, and to try to fix that change, the spirits with their big long tree like limbs dragged people into the world left and right. Even the vines covering Republic City seemed to help. Although the spirits had the best intentions in mind, some people were more affected by the grab than others. There's talk that people in this city don't even know what this place is. People who have never heard of the words "bender" or "non-bender."

Welcome to Republic City! And to those who already live here: Happy Saturday. Please make yourselves at home and don't mind a little spirit gunk. It's mostly harmless. Go enjoy yourself a classic mover. Maybe you're the athletic type. If that's the case, come watch a few Pro-bending matches or form your own team. Just watch out for any Satomobiles. They can be deadly no matter how pretty the driver is.

Please remember to enjoy your stay and don't cause too much trouble. The Republic City Police don't need more riffraff to take care of. And don't stray too far. To make the the peace is kept, there's a huge spirit barrier around the perimeter of the city. It seems pretty strong, but it won't be able to last forever. Still, it's worrying. Radio signals and telegraphs don't seem to be getting past it.

[ OOC: The game is officially open! From this point on, feel free to make any posts you want or tag into this. Please remember to tag your posts with Canon: Character. Finally, although the game has no real network, you're free to respond with prose or brackets, whatever you're comfortable with. With that said, have fun! ]
truestheart: (I can play M games now yay)

only if she doesn't feed on his suffering.

[personal profile] truestheart 2014-10-11 02:50 am (UTC)(link)
[Yeah, this is definitely very impressive. His eyes are just alight with glee looking upon it.]

It's even bigger than Storybrooke's.

[Oh, but the thought only now just comes to mind.]

Thanks for bringing me here, but, if you need to get going somewhere else I should be fine here by myself.

[After all, he only realized that the girl might've been busy before meeting him. It's only fair that he let her go about her business rather than look after him.]

I can give no guarantees, my child.

[personal profile] airyopalescent 2014-10-11 07:00 pm (UTC)(link)
[Opal can't help but hesitate at that. It seems wrong to leave a kid by itself like this in an unfamiliar place. She likewise doesn't want to hover because... well, she did just meet him and he isn't precisely asking for help.

After a brief conflict of emotions, she settles on a medium spot.]


I'll leave you here then, only if you promise me that if you need help you'll come to Air Temple Island. Even if you can't find me, someone there will help you. Is it a deal?
truestheart: (totally innocent)

Wow rude

[personal profile] truestheart 2014-10-13 05:00 am (UTC)(link)
Yeah, that seems pretty fair to me.

[At least she's not asking for his first born child.

He'll just hold his hand out to her as a sign of a deal well struck.]


I'll be sure to come by as soon as I'm done.

[personal profile] airyopalescent 2014-10-13 10:23 pm (UTC)(link)
[And she'll accept the hand gratefully.]

Alright then. It was very nice to meet you!
truestheart: (Default)

[personal profile] truestheart 2014-10-16 02:25 am (UTC)(link)
It was good to meet you too!

[And with the last of the hand shaking, he leaves into the library.]