Cyclicality Mods (
cyclicalitymods) wrote in
cyclicality2014-10-04 12:01 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- [open],
- avatar: legend of korra: asami sato,
- avatar: legend of korra: bolin,
- avatar: legend of korra: bumi,
- avatar: legend of korra: jinora,
- avatar: legend of korra: korra,
- avatar: legend of korra: lord zuko,
- avatar: legend of korra: mako,
- avatar: legend of korra: opal beifong,
- avatar: legend of korra: wan,
- avatar: the last airbender: aang,
- avatar: the last airbender: jin,
- avatar: the last airbender: satoru,
- avatar: the last airbender: toph beifong,
- avatar: the last airbender: ty lee,
- avatar: the last airbender: zuko,
- gundam wing: duo maxwell,
- magi: judar,
- once upon a time: henry mills,
- rwby: blake belladonna,
- rwby: ruby rose,
- rwby: weiss schnee,
- rwby: yang xiao long,
- tales of symphonia: lloyd irving,
- tales of vesperia: yuri lowell,
- the legend of zelda: oot: nabooru,
- warriors orochi: nezha,
- ∅avatar: the last airbender: katara,
- ∅cyborg 009: albert heinrich,
- ∅kuroshitsuji: lau,
- ∅tales of symphonia: zelos wilder,
- ∅teen titans: slade,
- ∅the lucifer & biscuit hammer: mikazuki,
- ∅tsuritama: george ace
Welcome to Republic City!
It was a bright and sunny normal day in Republic City. Children were playing, spirits were chirping about, and everything was going along like normal. Well at least that's what everyone seemed to think. That is until so many people seemed to be appearing out of nowhere. For some reason Republic City seemed to be more lively and the crowds bigger.
The spirits have grown restless as if something important was about to change, and to try to fix that change, the spirits with their big long tree like limbs dragged people into the world left and right. Even the vines covering Republic City seemed to help. Although the spirits had the best intentions in mind, some people were more affected by the grab than others. There's talk that people in this city don't even know what this place is. People who have never heard of the words "bender" or "non-bender."
Welcome to Republic City! And to those who already live here: Happy Saturday. Please make yourselves at home and don't mind a little spirit gunk. It's mostly harmless. Go enjoy yourself a classic mover. Maybe you're the athletic type. If that's the case, come watch a few Pro-bending matches or form your own team. Just watch out for any Satomobiles. They can be deadly no matter how pretty the driver is.
Please remember to enjoy your stay and don't cause too much trouble. The Republic City Police don't need more riffraff to take care of. And don't stray too far. To make the the peace is kept, there's a huge spirit barrier around the perimeter of the city. It seems pretty strong, but it won't be able to last forever. Still, it's worrying. Radio signals and telegraphs don't seem to be getting past it.
[ OOC: The game is officially open! From this point on, feel free to make any posts you want or tag into this. Please remember to tag your posts with Canon: Character. Finally, although the game has no real network, you're free to respond with prose or brackets, whatever you're comfortable with. With that said, have fun! ]
The spirits have grown restless as if something important was about to change, and to try to fix that change, the spirits with their big long tree like limbs dragged people into the world left and right. Even the vines covering Republic City seemed to help. Although the spirits had the best intentions in mind, some people were more affected by the grab than others. There's talk that people in this city don't even know what this place is. People who have never heard of the words "bender" or "non-bender."
Welcome to Republic City! And to those who already live here: Happy Saturday. Please make yourselves at home and don't mind a little spirit gunk. It's mostly harmless. Go enjoy yourself a classic mover. Maybe you're the athletic type. If that's the case, come watch a few Pro-bending matches or form your own team. Just watch out for any Satomobiles. They can be deadly no matter how pretty the driver is.
Please remember to enjoy your stay and don't cause too much trouble. The Republic City Police don't need more riffraff to take care of. And don't stray too far. To make the the peace is kept, there's a huge spirit barrier around the perimeter of the city. It seems pretty strong, but it won't be able to last forever. Still, it's worrying. Radio signals and telegraphs don't seem to be getting past it.
[ OOC: The game is officially open! From this point on, feel free to make any posts you want or tag into this. Please remember to tag your posts with Canon: Character. Finally, although the game has no real network, you're free to respond with prose or brackets, whatever you're comfortable with. With that said, have fun! ]
no subject
[He rubs at his shoulder.]
She definitely got locked up somewhere. I know Zuko made sure of it, and she's probably not that prison's princess either.
no subject
Who's confusing who here? Last I checked, it would be Azula locking Zuko up.
I mean, no offense to him, I'm sure he's great at the teaching you thing, but if I had to bet on a fight between them, I'd bet on her.
I have a little sister. Trust me.
no subject
no subject
...when did this beating Azula thing happen? Because that's the kind of thing I dream about happening.
[He might stand up a little straighter at the mention of Katara doing it, too. IT FITS, he boomerang'd Zuko at first meeting, Katara beat--]
...she could have done that sooner, it'd have been great. But I digress.
no subject
no subject
[He gestures to the helmet.]
I have proof! You don't.
no subject
I... I have proof! ...I think.
no subject
[He gestures at his armor. Taps his helmet-- and then winces because ow that kind of hurt.]
no subject
I didn't have these clothes when you guys were at the Boiling Rock. I only got them when the war was over! See?
[He proceeds to do a jig, as if this is another part of his point.]