Cyclicality Mods (
cyclicalitymods) wrote in
cyclicality2015-01-16 11:31 pm
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4th Wall Event
With all the excitement going on with the penguin races, the spirits came to a conclusion that the citizens and the people they brought to this city just weren't doing their best job to take care of the problem that they were sensing. Maybe they didn't bring the right people, or maybe they just needed more protection. Things seemed far too quiet and it just didn't sit well with them. So, some of the stronger spirits who preferred to watch instead of interact with humans decided to combine their powers together to summon more people from all over the worlds.
Welcome to the Fourth Wall Event of Cyclicality.
The spirits are bringing in all sorts of people for three weeks to try and gain more help and more alliances to help protect Republic City from anything that may wish to harm it. Any characters can come into the game with their powers to try and help out Republic City or just make things even more chaotic for the citizens. Your characters can come in as their original self, or you can AU them into the setting as well.
At the end of the event the new characters that were pulled into Republic City will be sent back to their own homes, unless you wish to app the character you brought in. You will be able to app them and let them keep their memories of the event. That goes for the characters already in the game as well. However, any canon powers will be lost as usual upon apping unless they're a canon bender or apped as AU. An overflow post will be posted around this time next week depending on if there are a lot of people tagging/commenting, so hop to it, everyone!
Some rules to follow:
1. If you’re a player in the game and interested in participating in the event, use the [4th wall] tag. This will let everyone know if you want to participate. You can also tag posts here.
2. If you’re not in the game, you can post a starter post here or tag into someone else’s post who has the [4th wall tag].
3. As always, remember to be friendly! And, if you have any questions, feel free to shoot us a PM.
Welcome to the Fourth Wall Event of Cyclicality.
The spirits are bringing in all sorts of people for three weeks to try and gain more help and more alliances to help protect Republic City from anything that may wish to harm it. Any characters can come into the game with their powers to try and help out Republic City or just make things even more chaotic for the citizens. Your characters can come in as their original self, or you can AU them into the setting as well.
At the end of the event the new characters that were pulled into Republic City will be sent back to their own homes, unless you wish to app the character you brought in. You will be able to app them and let them keep their memories of the event. That goes for the characters already in the game as well. However, any canon powers will be lost as usual upon apping unless they're a canon bender or apped as AU. An overflow post will be posted around this time next week depending on if there are a lot of people tagging/commenting, so hop to it, everyone!
Some rules to follow:
1. If you’re a player in the game and interested in participating in the event, use the [4th wall] tag. This will let everyone know if you want to participate. You can also tag posts here.
2. If you’re not in the game, you can post a starter post here or tag into someone else’s post who has the [4th wall tag].
3. As always, remember to be friendly! And, if you have any questions, feel free to shoot us a PM.
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[Nope. Not just parroting back to Donnie what Donnie wants to hear. No sirree.]
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I'm not, anyway.
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However, the lights doing go up like they would for an intermission. Instead a newsreel begins, which is Mike's cue to start elbowing his brother in the arm.]
Oh oh oh. Newsreel. Clues and stuff.
[The newsreel goes on to paint a strangely optimistic picture of the world, given that the news it has to impart involves the disappearance of several world leaders, including one named Avatar Korra. Black and white footage of various locations around this world play out highlighting various spiritual phenomenon.
Apparently the nations are: Earth Kingdom, Fire Nation, Water Tribes North and South, and the slowly growing Air Nation.]
Wild right?
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Too wild. What's with all the spirit-y things?
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No idea, but I've got to say? I kind of like being confused for a spirit if it means being able to walk around in broad day light without people screaming or throwing stuff at us.
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Did I not mention that the badguy has a Doomsday Device?
[Come on, Don. Get with the program!]
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[Mike's eyes go wide, and his jaw goes slack.]
What if they don't have Chekhov's Gun here?!
[Mike hadn't considered that the magical place with wooogly spirits might not also have the same story-telling conventions.]
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Mike, what are you talking about?
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Any gun that's show in the first act has to then be shown going off in the third.
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[He considers this pronouncement.]
Why?
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...
....
Reasons.
It...if it doesn't go off, then there was no point in pointing it out in the first place.
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... I mean, of course it's all fictional. But movies always have interesting-but-irrelevant junk in the background, don't they?
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and if that's the case I will find the guy who wrote it, and duct-tape him to the ceiling until he learns better.
[So there.]
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You mean stories should be written like code. Don't declare a variable if you don't plan to use it.
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He eats while he does this, of course.]
Yeeees, if you wanted to go full nerd about it, yeah.
[Says the guy who reads Creative Writing textbooks for fun.]
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...
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Okay, fair enough.
So how're things with you? Find anything fun and exciting?
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I think I like the wildlife here.
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[Again their neighbors shush him, so he lowers his volume, but not his enthusiasm.]
It's like live-action Wuzzles!
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